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Showing posts with label ADV. Show all posts
Showing posts with label ADV. Show all posts

Saturday, December 12, 2020

Kyoto Ryuu no Tera Satsujin Jiken(京都龍の寺殺人事件)

Long time readers may remember way back when I realized that I could play old ADV games on my phone (duh). I figured, hey this should be easy! Whip out the phone in a free moment, load my save state, and play a few minutes at a time. And here we are, almost a year later, I'm finally writing about the first Yamamura Misa Suspense title on the Famicom. Needless to say, this was NOT an easy game to get through.

To be fair, the rest of the game does not look this but c'mon

Now, I'd like to think I'm pretty fair in judging games in their proper context and timeframe and according to Google, this game came out at the end of 1987 (December 11 to be exact). Ignoring my disingenuous screenshot above, the graphics are not bad for the Famicom. On the surface, this game looks like it could be one of the better early murder mystery ADV games on the console. Unfortunately, in reality, it sucks so bad, it makes the first Tantei Jinguji game look good, which is quite a feat.

Hi, nice to meet you. Oh, don't mind the frickin' corpse behind you!

There are two major problems with this game, the first being the goddamn awful menu system that requires you to go through multiple steps just to ask a fucking question. Select the ear icon, pick the person to ask, pick the topic, pick the question and start all over for the next question.  Honestly, how hard would it be to remember your menu position?

Well, as long as there's some cleavage, who cares about mechanics?

At this point, I'm a hardened retro gamer so I can stand bad mechanics and some frustration if the story is good but that's where my major problem lies with this game. I dunno if Yamamura Misa's novels are a hundred times better but the whole premise of the game was just... stupid. It starts with the first murder victim holding some petals with letters on them and so the rest of game is filled with character names that just so happen to use those exact same letters. Be prepared to be constantly confused about who is who as you talk to Minako, Namiko, Minao, Naoko, etc. because yeah, it's totally believable that every suspect's first and last name just happen to be perfect anagrams. And also, why are you, a freakin' game designer, responsible for investigating the murder instead of the police?

Why the hell is this my job? Is this because of #DefundThePolice?

The game was so boring, I feel like I don't want to bore my growing audience with an equally boring blog post about it. I'm going to be honest here and admit I totally followed a guide after a few hours of navigating the god awful menu. There is one trick where you have to call *69 to find the last caller on someone's phone, except it's the Japanese version of *69, which I have no clue about. I didn't grow up in Japan. I'm a Jhipster. If I was Japanese, I would just be a "gamer". Well, a Japanese gamer so probably less trolling and death threats.

Oh yeah, you know I'm a real game journalist now that I'm trashing gamers. Don't worry, no matter how shitty some gamers might be, at least they're shitty for free instead of trying to make a living off of it like those game "journalists".

A gamer girl? Nice! Oh wait, Famicom? Pass for lack of taste.

Score: 1 so boring I inadvertently started ranting about gamergate for old times' sakes out of 5

I'm sorry, what were we talking about again? Oh right, this game! So anyway, it's terrible. Don't waste your time with it. Still, I read online that the next Yamamura Misa game is better so I'll probably stick with the series. The one I played on DS seemed pretty good but more on that in 2024.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Sunday, September 20, 2020

Chaos;Head Love Chu Chu!(CHAOS;HEAD らぶChu☆Chu!)

I was curious about these harem spinoffs that appear to be almost obligatory at this point for the Science Adventure series, especially for a game as dark as Chaos;Head Noah. Even though this game follows the events of the first game, it was easily able to sidestep the issue of what happened in Shibuya with the whole delusion "science" (emphasis on the quotes) thing. Unfortunately, in the real world, being delusional doesn't affect reality (unless of course, you're a Trump supporter).

All this science is what I love about this series

Takumi has matured a bit after the events of the first game so he's ever slightly less annoying (but still pretty damn annoying). As you would expect from a harem fan-service love comedy, the story is far more light-hearted compared to the first game. To be honest, the gore in the Cero Z version of Noah was a little too much even for me. Fortunately, you don't have to worry about dead babies, etc. this time around. Also, this was before the Soyney Cali era so you could still get away with Cero C for a sliver of fabric without holy rays of damnation.

There is a button to hide the text but... are you really that desperate?

This game does get the obligatory +0.5 Jhipster smugness bonus point. I'm not sure why but they didn't even localize the original game much less this fan-service sequel. I suppose non-Jhipsters could try to do whatever non-Jhipsters do if you're that desperate to see a tiny bit of panti. I mean, I won't judge (you sicko).

But if I hide the text, how would you know what's being said here? 

As for the story, I suppose it was a decent follow up adventure to the events of the first game. This time, it's a standard galge ADV where you just have to choose the Mousou triggers that corresponds to each girl's route. In that sense, the story does get a bit boring as it follows the same main narrative just with a different girl. I got so tired of reading the same but slightly altered events and explanations from Erin. Oh yeah, speaking of Erin, she's the sole new character stuck in your computer. I liked Erin's concept and VA and had a few chuckles especially when you scroll up. However, I felt her lack of involvement in the events of the story was a missed opportunity.

2014 when you could still joke about being a lolicon

Speaking of dubious behaviors around fictional underage characters voiced by adults (I feel like I have to point this out), yes, there is an imouto route. There is no incest of course though for reasons I won't go into due to spoilers, the game does bring up some valid points as to why they might not be related. Genetically though, it's a pretty weak argument.

Remember kids, Cero C is ok if you're 15 or older!

As you can imagine for a consumer title, the whole thing is just a big tease. The fact that the routes all follow the same major plot does make the game feel a bit lazy and requires quite a bit of text skipping. Two routes were especially disappointing because they were practically identical. If you played the first game, you could probably guess why since it's Yua.

Yeah, they don't do jack. Not even censored non-sex.

Score: 3.5 What's wrong with imouto naked apron? She just wants to feel comfortable while cooking! out of 5 (24 hours to beat)

Overall, I would say the game is fine. It has some funny moments and it was entertaining enough. The quality of the game is pretty high like the rest of the series so it does get a slightly above-average score. Now, I just need to delete all these screenshots from my sister's computer since she's all complaining about hentai porn or something.

This was NOT the reaction I got when my sister found these pics

If this got localized, do you think they'll go with "mouth rape" for the translation?

I know you are but what am I?

The tips are very helpful, never knew what NTR meant. No, really!

No, don't talk about the law! It's called plausible deniability!



Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Monday, July 13, 2020

Tantei Jinguji Saburou - Mikan no Rupo(探偵 神宮寺三郎 未完のルポ)

There was a story going around way back in the day about people waking up in a bathtub full of ice with a scar. I had no idea that organ theft was a thing before and it kind of freaked me out (as intended). Much later, I watched a movie called SPL 2 about organ theft. Well, I didn't actually watch it but I sure as hell watched the fight scenes a ton. (Max Zhang is so bad ass!)

Pretty much the only parts I watched

So why the hell am I talking about this in a post about a Jinguji game? I'd like to think I've played my fair share of detective ADV games. They may be about serial killers, criminal masterminds, or grand conspiracies. A bit of a spoiler warning here but this is probably the first "hard boiled" detective story I played about illegal immigration, unsafe working conditions, and harvesting umm "reusable assets". Sorry about the spoiler but honestly, how many of my 3 readers were actually planning on playing Mikan no Rupo? Don't worry, you're not missing out on much.

The game starts out with a pretty good opening sequence of a murder, pretty typical of this genre. This series came back after a long 6 year hiatus with quite a big leap in technology on the PS1 compared to its Famicom days. While most of the game is not voiced, there are few anime cutscenes with voiced dialogue. There are also a couple odd but brief 3D sections where you walk around talking to people. Finally, there's a pretty crude car chase minigame. Besides the brief dabble into I guess "cutting edge" PS1 technology, it's an ADV menu game just like the previous entries.

The copious smoking part at least is accurate

Odd coincidence but this game asks you to pick a character to play as, at different points during the game just like the last game I played, Jui. I'm not sure if I missed anything significant based on who I picked but just like Jui, I have no desire to play it again to see the differences.

I missed this part because I picked Yoko instead

Score: 2 lung cancers out of 5. Don't worry kids, smoking was totally healthy back in the 90s! (Disclaimer: This is absolutely not true.)

I dunno, I thought the game was alright even though it did put me to sleep quite a number of times. I mean literally fall asleep as I deliriously tried not to drop my PSP before the sweet embrace of sleep rendered me unconscious. To put it mildly, it was not as exciting as SPL 2 fight scenes. I already dumped my 1500 yen budget re-release copy of the game.

I honestly don't remember this part, probably was unconscious

Still, the story had some moments of good human drama, and the main plot as I said certainly covered some interesting topics. It was also much better than the Famicom games I've played so far so hoping to see the series get even better over time. Especially since there still so damn many games left to play.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Monday, June 29, 2020

Jui Dr. Touma Joutarou(呪医 Dr.杜馬丈太郎)

As things continue to be fucked up because the US is so "special", I continue my never ending quest to... what do YTers call it these days? Ah yes, "curate" my collection so that it best represents ME as a collector. As I might have mentioned before, I'm trying to go through my PSP and DS games to see if they're worth keeping and so here's yet another obscure ADV game: Jui Dr. Touma Joutarou.

Look, we're not hoarders just because our entire house is filled with games!

I know you guys all love my impromptu Japanese lessons (ya right), so I thought I'd mention that this isn't some cutesy vet hospital pet game for kids. Jui here is a made-up word using the Kanji for curse as in "curse doctor". You can clearly tell the difference given that Juui meaning "veterinarian" has a long u-vowel sound. DUH!!

Thanks for the furigana reading for "Dr.", that's REAL helpful (fuckers)

Anyways, the basic premise of the game is you're a former forensics medical specialist who for reasons explained in the game, is now an exorcist. You'll tackle a number of cases all taking place in one condominium along with your loli goth assistant: Kotobiki. I mean, it IS a Japanese game after all.

Whew! I almost thought this was an EA game for a sec there!

For better or worse, this game is not voiced at all meaning much reading of bigly words even for Jhipsters. There are a couple screens of spirits or whatnot that might be considered creepy but on a scare factor scale I would rate this as extremely mild.

Where's the national pandemic response playbook?!! This is horrifying!

Overall, it thought this game was entertaining enough. The gameplay was nothing special just as long as you remember to save before you do your spirit dive or whatever it is. You check out various parts of the room and hope you find what you're looking for before your spirit bar or something runs out. The final so-called puzzle in each case where you have to pick the right type of exorcism is meh... whatever as well (shrug).

Looking for dead baby spirits or your luggage? You decide!

One annoying aspect are the sections where you have to choose to play as Juutarou or Kotobiki when they split up to investigate. Of course, I picked Kotobiki every time but you miss some of the plot no matter which way you pick. I guess this was their lame way of adding some replay value but really, it's just a stupid annoyance. I ain't playing this game twice, fuck that noise.

Score: 3 No pixiv fan art or loli yuri doujin of Kotobiki? Fuck this game! out of 5

I don't really have much to say about this little "hidden" gem except it's terribly average and mediocre. It's nothing special but totally playable I suppose. One minor annoyance is the main story about Juutarou remains unresolved leaving room for maybe a sequel. But c'mon, there was no way this was going to be successful enough for a sequel. So I guess we'll never find out what happens with his main objective. Oh yeah, that's really gonna keep me up at night (not).

I would probably buy and play the sequel for $5 or so if it existed and that's about the most complimentary thing I can say. Final verdict is that this game is going to be leaving my collection and will not be part of what defines me as a person. Now if you'll excuse me, I have to go back to building a bunker under my house to add more room for my game collection. #BunkerGamer 


Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Thursday, June 4, 2020

Sampaguita(サンパギータ)

I have not been in the mood to write about video games lately mainly because of how fucked up things are but oh well, what else is there to do these days? Go outside? Ya right.

So here we go, Sampaguita, the fall-themed 3rd entry in the Yarudora series. Once again, you play a random dude that happens to meet a girl that lost her memories for some reason or other. This time, it's a brown immigrant from the Philippines and thankfully in this fictional world, she doesn't get brutally beaten or killed for no reason by the police. (Did I mention I'm not in a great mood?)

You see any south east Asians... or any other suspicious colors...?

Overall, I think the Yarudora games are one of the more higher quality interactive anime series out there and this one is no exception. One big departure is that the male lead is voiced as well though you can turn it off if you're one of these weirdos that don't feel "immersed" when a character is voiced by well... obviously not you.

Damn accurate depiction of the real you, no I mean you, not me

Another interesting change was the addition of hints after you reached a bad ending that will successfully lead you to at least the first of the good endings. It won't help you reach all the other endings though cause it wouldn't be much of game at that point, now would it?

Based on a few Japanese reviews, this 3rd entry seemed to be viewed more favorably in the series due to the hard boiled story or whatever. Personally, I preferred the previous game's emotional drama even if it was more "galge". Maria's voice acting was very well done considering it was a Japanese person acting as a Filipino with supposedly 6 months of Japanese lessons.

Realistically, she should be like, "What the fuck you saying now?" half the time

Overall, I personally thought the story was not that super interesting. Well, I think the endings were pretty good, but the main events were nothing unexpected. I like the character design. I think someone from Ghost in the Shell was involved (dunno the details).

The story routes seemed a lot simpler this time around, most of the choices leading to the same overall plot with minor variations or just a bad end. It didn't have those side "what if" paths like Double Cast nor the complicated piecing together various events to figure out the truth in Kisetsu wo Dakishimete. Oh well, that just means I can move onto the next game even sooner!

Hey, are you going to buy me that animal crossing?

Score: 3 sitting here depressed that 40% of American STILL approve of Trump out of 5 (7 hours played, all endings)

As usual for this series, the music was pretty good but I don't think I'll be holding onto my PS1 copy of this game. I need to make room in my closet for that tiny Game Gear! (not)



Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Monday, March 30, 2020

SNATCHER(スナッチャー)

Snatcher was one of the games I definitely wanted to play before I compiled my GOTY list for 1988. It's a Hideo Kojima ADV game blah blah blade runner blah blah terminator, you get the idea.

Oh hi Deckar- ...err I mean Gillian

To put things in perspective, I played a couple console ADV games from that year and a little bit of ANGELUS from Enix on the PC-88. I have to say, besides those Enix games such as Wingman and JESUS, Snatcher is probably one of the best looking ADV games I've seen on the PC-88 so far. However, the biggest issue with the original version is that it ends on a cliffhanger at the end of Chapter 2.

For 1988, this is pretty darn awesome

The PC Engine CD version that was released 4 years later in 1992 is the definitive way to play this game for sure. There are a number of really great looking ADV games on that system and boy was it way ahead of its time. It had amazing graphics, CD audio music, and voiced dialogue! For quick reference, Myst didn't come out until late 1993. What did the competing consoles have around that time? Otogiriso on the Super Famicom? Pfft, get out of here.

In any case, this version has the complete story and is the last one that Hideo Kojima himself worked on. The later ports are just complete garbage especially the washed out and censored PS1 crap. I made the mistake of buying that before I knew better and threw it in the Gamestop dumpster as soon as I finished the best version.

This is pretty much what my wife looks like IRL

So yeah, non-Jhipsters can go ahead and buy the ridiculously expensive Sega CD version to flaunt in their various YT videos, sure, why not? Or I guess you can play it on the just released PC Engine Mini... as long as you don't mind playing it in Japanese. Oh, I haven't done a Jhipster smug pic in a while now!

Aww, no English? I'm sure they'll make it real soon just like that vaccine!

Putting aside the standard Jhipster agenda, I thought the game was, I dunno, pretty good I guess? Maybe a bit over-hyped. For one thing, it's one of the easiest ADV games I played. Pretty much anybody will be able to beat it in roughly over 5 hours with little effort. I'm not saying that's a negative. I'm just as happy to enjoy the story instead of being stuck for hours, say for example, trying to pick a flower that's FUCKING impossible to reach. I think the fact that people could actually finish the game might have helped it stand out.

Ugh, this just reminds me of all those Metal Gear games I still need to finish...

Of course, the cyberpunk setting is also cool. I mean, who doesn't like cyberpunk? The visuals and voice acting was great too. The last chapter did feel rushed though. I wonder if Kojima meant to make a much bigger game but just didn't have the resources? Oh, and of course, how can I not talk about Catherine, the 14 year old model. Err... excuse me, I mean 18, duh! Don't you know that ages are counted differently in Japan at a ratio of 1.285714285714286, you culturally ignorant philistine?! A 14 year old Japanese person is actually 18 here, and 15 years is 19.28571428571429. Geesh, you Americans are SO ignorant!

Why is that towel transparent? TIME TO GO ON TWITTER!

So for a quick Japanese lesson, which doesn't have future tense, Catherine says she's 14 this year. Does that mean she is 14 already or actually 13 and will turn 14 later in the year? No really guys, this is actually really important for states like Alabama. Well, at least it was until 2003, when they raised the minimum marriage age from 14 to 16. (Yeah Japan, why are YOU so backwards?)

Score: 3.5 Man, I'm so glad that a massive biological accident will never wipe out half the world's population in the REAL world, right guys? Um... MAGA? Tired of winning yet? Ah... fuck. out of 5

Anyways, I think if I was rich and Japanese and played this game in 1992, I would've been blown away. As it is, being late to the party as usual, I thought it was pretty good. Just not worth $700 or whatever for a censored version in my Jhipster opinion at least.

Now, that's some fucking sexy sax music



Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Saturday, March 14, 2020

Tantei Kibukawa Ryousuke Jiken Tan - Kamen Genei Satsujin Jiken(探偵・癸生川凌介事件譚 仮面幻影殺人事件)

It's been getting more difficult to make these posts more interesting as gaming news seems slow these days. Then I figured since Tantei Kibukawa is a game written by a game scenario writer about the same game scenario writer playing an online MMO to find a murderer in the game in the game so that he can make a game based on the murder that happened in the game in the game, why don't I make this blog post about how I'm writing this blog post to be meta. Unfortunately, I couldn't really tie my meta blog post into talking about the game so I gave up on it.

"passwords" is not a typo here, you need more than one to log onto the PC in the PC... in the PC
Of course,  I'm sure you realized by now that the previous paragraph is about how I failed to write a meta blog post about a meta game with a meta intro. Yes, I just pulled a "if god can do anything, he can make a rock to heavy for him to lift" paradox. Mic drop!

Reminds me of the good ol' days when the gov did shit... (CDC? Who needs that?)

Anyways, I know I've been going on and on about getting rid of my more mediocre games in order to make more room in my (sister's) basement. Of course, you never know if a game is good or bad until you play it. That's just common sense unless of course, you're a paid game "journalist".

I assumed that Tantei Kibukawa on the DS would just be another mediocre mystery ADV game with horrible visuals. I mean, if you go by just the game cover, it looks... unique. However, I can agree with many of the reviews on Amazon Japan that the graphics grow on you to the point where characters such as Izuna and Rio actually look cute over time.

I would date her, but then again who wouldn't I date? Real girls, that's who. (Self proclaimed voluntary incel aka vincel #yaRight)
Not only are the graphics actually endearing, the story is also surprisingly pretty darn good. You know, I play obscure games with the faint hope that some of them would be a hidden gem but it's pretty rare unless you think hidden means "is not FF or Pokemon" like some YTers. And dare I say it, this game is kind of a hidden gem. Or at least good enough that I would be interested in playing more but oh, sorry, this is the only port among a whole series of games that are now completely unplayable without resorting to buying somebody's old Japanese flip phone with the game installed. So much for game preservation... You would think at least the series author would still have a copy around but well, here's a recent tweet from him.

In terms of gameplay, it's nothing more than your typical menu based detective ADV game. I did however get stuck just a couple times as you need to poke at some parts of the background to progress (that amazing DS innovation!) You also get a chance to exercise your deduction skills by answering Izuna's questions correctly. The only penalty for getting those questions wrong is you get a lower rating from her at the end. A better rating just unlocks some more memos to read about other cases, which are of course trapped on garake phones.

Whoa, a hand icon? DS is the only console that can handle this kind of gameplay!
I was hopeful that there was going to be some interesting gameplay when you're asked to select your character class in the MMO. It went into quite a lot of detail on the differences between choosing to be a policeman, reporter, etc. I don't know if that was too much to implement but you never really play the MMO as they describe it.

Score: 3 eh, I'm sure nobody will miss the other 18 or so games out of the series (shrug) out of 5 (12 hours to beat)

As usual, unlike the "pro" reviews, I feel no need to provide even a basic summary of the plot with my shitty writing and leave it as an exercise to the reader to check it out for him/her/etc self. I would say that if you like ADV games, this is definitely one worth giving a shot. (Sorry, Jhipsters only. I assume too obscure for fan translation.)


Now, my only issue is trying to decide whether to dump this game to make more room or keep it around as a "hidden" gem in my DS collection. Sigh, decisions, decisions. It may seem insignificant but I live in a modern, advanced society. It's not like I have to worry about life and death situations such as plagues from the old barbaric medieval times...

P.S. For future reference (if we're all still alive), I'm talking about fucking COVID-19.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Saturday, February 15, 2020

Murder on the Eurasia Express(ユーラシアエクスプレス殺人事件)

You may have noticed there are a lot of these interactive movie games on this blog lately. As usual, I need to make room to further drown myself in the delirious pleasure of shameless consumerism (aka hoarding). Err, excuse me, I mean, "engage in my personally enriching hobby of video game collecting".

What's the point of buying more games when you have a giant pile?
When are you going to have time to actually play all those games?
Don't you think there's better things to spend your money on?  ▼
Murder on the Eurasia Express beats the record for being the shortest of the bunch so far, clocking in at only about 2 to 3 hours. Unlike the anime games I've been playing recently, this is FMV with OMG, real people!!

Wow, the hair rendering looks so realistic!
Even though there were a lot of cheesy FMV games with the advent of the CD-ROM, I still enjoyed them back in the day. Just being able to hear "real" music instead of sound chips and midi was mind blowing at the time. One game I particularly enjoyed as a kid was Burn Cycle (rating board, what's that?). They should make a sequel with the new body, what with all these pronoun switching these days (if you played, you know what I mean).

This game was unfortunately not as good as Burn Cycle unless you dig the "train full of high school Japanese girls" setting. Unfortunately, I didn't recognize most of the cast but I think they're pretty famous? I did recognize Fukuda Kyoko and oh boy that was a quick flashback to the past. Since this game came out in 1998 and she was born in 1982, she actually should have been going to high school at the time, if my gamer math is correct. Then again, why the hell would you want to go to school when you can act in a mediocre 6,800 yen PS1 FMV murder mystery game?

Oh crap, my book report is due tomorrow!

Yeah, 6,800 yen for a 3 hour game. Ouch. Of course it's way cheaper now but can you imagine if someone were to try to sell a shitty 2-3 hour game for $60 today??

Rating Pending? I'll rate it right now: diarrhea
They would rave about how amazing the shit game is of course! Because everything is backwards now! Fortunately, this game is at least entertaining... somewhat. You can only go to a few carriages and the lounge and you're just basically going from room to room asking questions. There's a time limit too, which is annoying.

Arbitrary time limits that make you restart the game? We love those!!
For some weird reason, you can look at every person's chest and knees and no worries, you can stare at the crotch of the guys too if that's your thing. And no, there is absolutely no point of looking down in terms of beating the game.

Teacher's knees here because looking at high school girls' knees is sick.
Turns out that I've been mentally scarred by all the moe social media outrage vis-à-vis chichi bukuro blood drives, wrinkled/clear skirt, etc. that I forget what regular Japanese girls look like. Oh yeah, I totally forgot that most Japanese girls are flat as a board!

Turns out clothing is pretty effective at covering body parts... IRL
Score: 2 There's an important clue on one of the girl's chest! If you inspect each one carefully, you'll discover that you're a pervert! out of 5 (2.5 hours to beat)

Anyways, you go from room to room, asking questions and uncovering more questions to ask. Swap the disc, repeat, and finally at the end of disc 4, you have to actually do some thinking to present the correct evidence to identify the killer.

It's just like Murder on the Orient Express but with Japanese girls and the mystery not even remotely as interesting and there you have Murder on the Eurasia Express in a nutshell. However, I still gave it a score of 2 as barely worth checking out because I felt the human drama was interesting enough to warrant a couple hours of your time.

One of the girls gives you (the camera) a kiss at the end and your secretary is different depending on how fast you beat the game, etc but no way I'm going to replay just to see those minor differences.

At least the manual is really nice. Took a quick pic before purging.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Monday, February 3, 2020

Kisetsu o Dakishimete(季節を抱きしめて)

Some of you may recall that I didn't like the first Yarudora game Double Cast that much. After all, that's a post currently tied in first place for the record of most number of people to leave a comment. Unfortunately, it was not able to reach what would have been a record at 3 people but at least I know 2 people know what I'm talking about.

Would it kill you to leave a comment? Anybody? Hello?
Maybe this post will finally reach the record because I'm happy to report that the 2nd game in the series was much more to my liking. It may not be everybody's cup of tea as it's not suspenseful like Double Cast but I like these sweet, wistful love stories. This old man remembers back when I was young lad, playing FF7 by myself, holed up in my room. Back then, we jerked off to Tifa even if her boobs were a single triangle polygon, none of this complaining about sports bras. Ahh, to be young again!

Ack, the sun... and a girl! That's like gamer kryptonite and garlic!
Even if you prefer a more dramatic story like the first game, I'm sure all (three) of us can agree that the animation is much improved in this game. The PSP version constantly nags you with trailers of the other games when you reach an ending so I was reminded of how bad the first game looked every time I saw the trailer.

The story is about a young girl you run into that appears to have lost her memories... AGAIN. Yeah, I guess if you're going to make a sequel, might as well keep the same theme? However, this time, it's just a cute girl in a school uniform that thankfully isn't violent (except for the panty shot kick to the face).

This plot has a twist: normal brain functions!
Ah wait, nope, false alarm. Amnesia again.

You know, normally ADV games have a separate system save file that tracks what choices or endings you've seen and how many hours you played across your various saves. This allows you to save at what looks like an important point and then try both ways without having to play again from scratch. Unfortunately, these Yarudora games require you to keep saving over one file after you reach an ending. Even though the skip function is pretty good, it was annoying to have to start over and over again.

Fortunately, at least this game makes use of that annoyance by having some clever variations and endings depending on the last ending you saw. For example, if you make the right choices to make Tomoko happy in the beginning of the game, she offers to show you her legs. Like any normal gamer, I wanted to see that again, but on the subsequent playthrough, even if you make the same choices, and you're like, ok time to show your legs, she's like, "What the fuck you talking about?" I thought that was pretty clever. My translation may not be totally accurate. The only Japanese words I know are "Rasengan" and "kawaii" after all.

巨乳死すべし? I'm fine with any size.

In fact, the last ending I unlocked was Bad Ending 12 because it requires 3 consecutive playthroughs. First, you have to slap Tomoko, then the game asks you at the beginning of the second playthrough if you're ok with violence towards women and if you respond, "Yes, the bitch deserved it." (again paraphrasing), you unlock Bad Ending 17. Then, you have to slap Tomoko again, and she fucking knocks you out with 3 hits to unlock Bad Ending 12. I think there's a lesson in there somewhere but I sure can't figure it out. After all, I'm just a normal, cruel, cisgender, white male with no perspective on anything other than how awesome life is.

Huh? Doesn't white privilege mean I get all the Japanese girls I want?

Score: 3.5 "Best not to think about how old Mayu looks like" out of 5 (9.5 hours to unlock all endings, 93% complete)

Ahem, joking aside, I thought this game was well done overall. The animation was good, both Tomoko and Mayu were cute and well voiced, and the music was great. At the very least, my plan to purge this game to make room was thwarted and I'll likely be holding onto my PS1 copy for now. Out of all the interactive anime games I played so far, if I were to recommend just one, this would be the one... at least for now. I'm not the only one that dug this game and the soundtrack as there's a theme song cover from Saekano, a reference I totally didn't get till now. (This old man still prefers the OG version, but cool cover for the kids.)

Oh I get the reference now! (Official anime game expert here)

I don't remember if there was a direct reference to this game in Saekano. It's been a while since I watched both seasons. Maybe playing the Saekano game will jog my memory (yet another game in my ever growing pile of games).

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Wednesday, January 29, 2020

DS Yukemuri Suspense Series: Free Writer Tachibana Maki - "Touyako, Nanatsu no Yu, Okuyu no Sato" Shuzai Techou(DS湯けむりサスペンスシリーズ フリーライター 橘 真希 「洞爺湖・七つの湯・奥湯の郷」取材手帳)

Unlike the crazy long title, this is one of those short games that I try to knock out every now and then in order to thin the herd so to speak. Clocking in at under 8 hours, this ADV game for the DS is about 3 girls traveling to hot spring locations for a travel magazine and getting caught up in various mysteries along the way. Be prepared to enjoy much naked deltoids as this game features live photos similar to Machi by Chunsoft. In fact, according to my expert research (Wikipedia), several people were involved in the making of both games.

In the Switch remake, the shoulders are covered by a tasteful cloak
There are 3 chapters in all and each chapter is from the viewpoint of one of the 3 girls. Personally, I thought Satomi was the cutest. Unfortunately, I was unable to find any other games or AV works featuring her. By AV, I mean Audiovisual works of course, you freaking perverts.

Honestly, I'd go out with all three but my standards are low #IncelGamer
The interesting aspect about this game is that it's by Zenrin, a map company that for some reason decided to branch out into video games very briefly. Each chapter features a map of the hot springs town and you have to navigate to the correct location based on clues and whatnot. Ahhh, brings me back to the good ol' days in Japan before smartphones. "So yeah, take the B-2 east exit, make sure to go up the stairs to your right NOT the escalator. Then turn left at the 7-11 and look for a large sign with a blue bird on it. Take a right and look for another 7-11 that doesn't sell oden. Go to the house next door, tap twice loudly, and follow the cat that comes out of the alleyway to the ABC-Mart. My house is just around the corner in the basement of a snack. EASY. Make sure to say hello to the Mama-san on the way in!"

The Zenrin marketing is just annoying enough to make me hate them
The dialogue was interesting enough to read as the girls banter with each other. The mysteries were nothing to write home about but the short length made it mostly tolerable. Interestingly, after you finish each chapter, you can look up more info on the hotels, attractions, and sights of each location. Who knows if any of this information is still accurate but it's interesting for a video game at least.

How the heck am I supposed to check-in from my DS?
Score: 2.5 cheers to much improved modern life thanks to $900 iPhones, $100/month data plans propped up by telecom monopolies, soaring healthcare costs, and... hmm... nm out of 5 (7.5 hours to beat)

Overall, the game was interesting enough, particularly with the tie in to real travel locations. It even came with a giant blue sticker to seal your user registration card for a chance to win a trip for two. Unfortunately, I was just a wee bit too late to apply and missed the deadline.

Proof that yes, I owned this game before dumping it at Gamestop
In the end, did I like this game enough to keep it around? Naw, I need to make some room in my closet for my complete Funko Pop Fortnite collection or whatever the kids are wasting their parent's money on nowadays. Ok, boomer.

I'm so cute! Global warming? Growing wage gap? #MeToo? Eh? ♥️ What's that?

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely