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Showing posts with label Wii U. Show all posts
Showing posts with label Wii U. Show all posts

Monday, December 30, 2019

The Legend of Zelda(ゼルダの伝説)

Well it's the end of the decade and what better way to end it by playing a classic that is now over 33(!) years old: Zeruda no Densetsu. What a great way to make myself feel freakin' old that is! Yes, here at Jhipster blog, us humble gamers take pride in not playing all that fancy new shit. I didn't buy any new games this year and put them into a hoarder box still sealed and untouched. Nope, totally did NOT do that.

Anyways, I was working on my 1988 GOTY list, checking out Fire Bam on the FDS that vaguely resembled Zelda II and then remembered I never played the first one and so here we are a few days and 7 hours of gameplay later and I'm happy to report that this 33 year-old, out of shape beer belly, middle age crisis Tesla buying game still holds up really well! And no, that description has absolutely no bearing on my personal appearance whatsoever!

Getting off my fat arse to switch to Disk Side B not shown here

This Famicom Disk System launch title really does justify buying an FDS at the time in Japan. The poor Japanese kids wouldn't get the FC version until 1994, years after the Super Famicom was already out! Sure, you have to flip the disk and deal with loading, but it's an amazing game for its time and even more so considering it was one of the launch titles on the system. Now, I obviously haven't played every game before 1986 but I have to believe this is the first action adventure game of this type.
"1 star, don't speak fucking french" -review on Amazon Japan

The title screen has a quick summary of the setting and story in English, I guess because it looks cool? Amazingly, it is grammatically correct and gets the point across. At least they were nice enough to ask you to look at the "book" in their customers' native language. I'm assuming they're referring to the game's manual.

Which button do I press to see this book?

Fortunately, due to the re-release of this game on the Famicom mini console, you can read a beautiful scan by Nintendo themselves (how nice!). I took a look at the English version and they "erroneously" translated Zelda's wet nurse Impa as a "nursemaid". Talk about discriminating against a perfectly legitimate and reputable profession. Time to go wild on Twitter! #CENSORSHIP2019 #BOYCOTTNOW

Kanji for "breast" + "mother" = "wet nurse". See, Japanese is so EASY!

I've always been intimidated by this game as you have pretty much almost full reign of the overworld map with no clear direction on the next destination. There's no giant rock blocking most of the way here until you get the right item to progress, this is old-school. However, playing with a guide, this game is probably just as fun as any of the more modern Zelda games. I don't feel bad about using a guide (sparingly) because honestly some of the hidden shit screams "please subscribe to Nintendo Power" marketing to me. For example, I don't think there was any hint on how to find the Magic sword.

Sure this one was easy to find but try to find the Magic Sword (Google time!)

Once you know which trees to burn with the candle and get a better sword and tunic, I found the difficulty was pretty fair though most of the bosses are pretty easy. I mean of course it is, you play a character that can burn a fucking tree with a candle for god's sakes! The hardest dungeon is probably the 6th level. That weird jelly enemy that steals your magic shield was SO ANNOYING.

The fact that you can only save when you die also really made it hard for me to put the game down (literally). I played the GBA version so no sissy save states or "life of luxury" mode for the privileged kids. Nintendo nowadays is all kid family friendly with the, "oh maybe you should take a break" messages. However, in this game, after you beat a dungeon, you get back all your health as if to invite you to keep playing and that's what I did instead of going to work or being a responsible member of society. Great game, thanks Nintendo!

Score: 4 breast moms out of 5 (7 hours to beat)

Great innovation! Ok, time to make like 20 sequels now!

I have to hand it to Nintendo here. They managed to create an entire new genre on a system launch title, which is really impressive. The open world exploration, smooth and fun action gameplay, this is a game that really wouldn't work on the PC-88/98. Ys doesn't come on PCs until a year later and it's choppy as hell. I missed out as a Sega kid, and only vaguely remember the snake from Golvellius at some other kid's house but I'm pretty sure it's not as good as this game.

There's also great replay value with the second quest after you beat the game for the first time. I haven't played the second quest yet but I still think it's amazing that they included a remix of the whole game. They certainly don't do that anymore at least for free. (Hard mode DLC only 800 yen!)

I definitely think for 1986 in terms of innovation, this deserves a 4 star great game score. The only minor downside is the fact that you need a guide and a lack of variety in the music. The overworld and dungeon themes are great, they didn't grate on my ears even after hours of gameplay. But those are the only two songs you hear the whole game except for the intro screen, the last dungeon, and the ending credits.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Wednesday, June 19, 2019

Majin Tensei(魔神転生)

JESUS FUCKING CHRIST!!! I finally, finally finished Majin Tensei after 59 scenarios of tedious fucking hell/makai. I really need to question my own sanity. I guess I'm a glutton for punishment? Unfortunately, I didn't realize the snapshot feature on my emulator overwrites the previous snapshot so I pulled most of these images from other JP bloggers that are almost as crazy as me. I say almost because they stopped updating before finishing the game, which in retrospect was probably the right thing to do.

Ugh, seriously, fuck this game
I'm going to go on a little rant here because this game has a LOT of problems. The biggest problem is all the goddamn waiting for enemies to move and sometimes those fucking yellow neutral demons that take their own turn. It's so bad that the game was pretty much unbearable without a fast-forward emu button. I really, really should have started using the turbo button from the start. Even with that, it was a bear, especially Scenario 56 near the end with the fucking sprawling desert that you can only travel at 2 squares a turn.

Fuck this desert. I'm too fed up to even come up with a funny caption.
Now, I'm not too big into SRPGs so it's not like I have a ton of experience to compare to other games in the genre but I can tell a shitty game when I see one. Not only is the waiting just unbearable but the whole demon fusion part is completely useless. You generally only want to play with just the two main characters because the demons only get a few levels in the form of stars and experience is pretty much wasted on them. On most maps, it's the same spiel, rush to the nearest blue healing pool thingy, kill all the nearby enemies, rinse and repeat.

The other issue is your tiny inventory space which makes items and most of the treasure chests an absolute waste of time. Basically, you just hoard the jewels until you can trade them in for some aura gear or Excalibur.

Thanks for making items essentially useless
If for some crazy reason that I can't fathom, you are interested in playing this game, you might want to look up the conditions to unlock the "best" ending cause why the fuck would you want to play this any longer than necessary? One of the annoying requirements of this ending is to visit Atlas 3 times with 3 floors, essentially extra repeat playthroughs of 9 maps (almost as fun as stabbing yourself with a fork!).

I unfroze you so can you please get out of the fucking cave?
The other tip I would offer before you go down to hell/makai is to recruit both the army guy and the blonde dude by finding Izanami on a random square in a cave. At the very least, I recommend the angels because they can fly around fast to plug up those pesky spawn circles.

She's in a cave somewhere, just google jp it. 
Score: 1.5 "so good I cried in joy when it was finally over" out of 5 (too many hours of my life wasted to beat)

Honestly, besides the boring waiting game Atlus thinks somehow qualifies as "gameplay" and the fact that none of the mechanics are fun or serve any practical purpose, I thought it was a pretty good Megami Tensei game. I can't comment on the music because it was playing at 2x speed pretty much the entire time but the story however minimal it was, has the standard Megaten shenanigans.

If you don't mind fast forwarding after every turn and really, really must play ALL the Megami Tensei spin-off series, I would say give it a go. However, to play the game as it was originally intended without emulation is just a pure exercise in self-flagellation. (I mean if you're into that kind of stuff, I won't judge.)

Thankfully, I'm here to warn the 2 people that read this blog to avoid a game they were never going to play anyway so I'll conclude my contribution to the greater good of society here. Don't say I didn't warn you...
..
.
Hello? Is anybody reading this? Bueller? Aww. (◞‸◟)

C'mon, we have boobies on Nintendo here! (Yet another AdSense violation)

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Friday, May 3, 2019

Metroid: Zero Mission(メトロイド ゼロミッション)

Up till now, I haven't played a lot of GBA games because my GBA SP didn't have a backlight. I eventually sold that off and I also didn't like how the cart stuck out of the DS lite (first-world problems I know I know). I also really didn't feel like buying MJR's "fuck me in the ass" $420 custom modded POS. (Oh wow, it's now on $ale for $399.99!)

Using Benjamins as toilet paper and lighting cigars is so 70s, is there a better way to waste it? Oh perfect!

While PSP emu kinda works for GBA, it has a lot of issues and also kills your battery but I think I found a way a perfect way to play GBA games with no emulation issues and a way better screen than MJR branded enemas. I basically marathoned through Metroid: Zero Mission in a couple days and it was a joy to play. No, I didn't play it on the Wii U because as we all know, the Wii U gamepad is a fucking lie and doesn't work more than 10 feet away from the console or even a single wall and the screen is shit to boot. Also, I didn't use emulation so no save states or screenshots.

Grabbed this from the eShop page but it looks exactly this good on my device
I got the worst ending because I played mostly blind and took my sweet time, finishing the game in a little over 4 hours. The total gameplay recorded was closer to 8 hours with restarts etc., but the game was pretty easy to beat on normal. I have not tried to replay it in hard mode yet but I may do so a later time if I feel the itch.

I never played the original FDS release nor the NES US version as I was a Sega Master System kid. I did however play the shit out of Zillion and it's a bit similar to Metroid except you can play as 2 additional characters after you rescue them. I vaguely remember only ever beating it one time cause it was hard as fuck.

I was playing this when all the other cool (mainstream) kids were playing Metroid
I did briefly try the original Metroid game because it conveniently unlocks after you beat Zero Mission and once again, I've confirmed that I'm not really a big fan of the Famicon. There seems to be a lot of slowdowns too. This GBA remake is great though. For one, you can point your gun down and it has all kinds of save points and health to make it easy for old people like me to play through.

The maps and power-ups were super well designed. For example, you have to go to a certain spot where you see some weird larva like thing and the game makes you backtrack in such a way you can see that the larva is empty later on. Of course, then it attacks you as a mini boss but the way the map was designed to be explored with the power-ups was fun. And no, I'm not going to fucking use that stupid term "Metroidvania" (ugh I just did).

Oh gross, good thing there's this wall in the way...
I also really dug the extra scenario they added after you beat the final boss from the original FDS game. I won't go into it cause spoilers only that the sprites are gewd. Some of the artwork in the new cut-scenes were a bit rough but hey, I can deal.

Score: 4 zero suit buttocks (the more the better!) out of 5 (7 hours to beat)

Overall, just a solid and fun game that I couldn't put down. Yes, it's kind of short and I did get stuck a few times in Kraid. I also struggled a bit with the boss in Ridley (is that an Alien movie reference?) because for some reason I thought you could only shoot when its mouth was open. Overall, this is just an awesome remake of a game I've been meaning to try for a long time now. No complaints or any flaws that I can point out except that the JP physical cart is way too expensive especially with box and manual. Oh well, who needs manuals anyway right, all major game publishers? We don't care about manuals, right mateys?! Arr!

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Thursday, May 25, 2017

MOTHER3

In my post about MOTHER2, I couldn't help but ramble on about how it fixed all the shitty parts of MOTHER to upgrade it from a bag of poo all the way to a fairly decent game. At this rate, MOTHER3 should be one of the greatest games of all time. At the very least, it addressed my only one major complaint: the complete lack of character development making it very difficult to feel invested in the story. BOY OH BOY, did they add a lot of story this time around, almost TOO MUCH (here comes entitled gamer complaining about getting exactly what I asked for). Within the first few hours of the game, the story gets HEAVY AS FUCK (in more ways than one).

Heavy as a plate of chicken fried steak with biscuits AND gravy YEEHAW!!
If you thought MOTHER2 was doomed in the US market, MOTHER3 would have been like trying to sell bubonic plague. The graphic style combined with all the heavy dialogue and reading would have been like kryptonite to American gamers, gasping in shock as they vainly tried to reach for a bag of Doritos and dew with their weakened, fat hands. (Disclaimer: I'm American so I'm allowed to make fun of them, err I mean us.)

In terms of the gameplay and battle system, it's pretty much the same as MOTHER2, a standard multi-task hold down 'A' affair. Fortunately, you can hold down the convenient 'L' button for one-handed play and it goes really fast. In fact, TOO fast, one time I had to reset because I got an item from a battle, the game said my inventory was full, and I ended up throwing away my equip item instead by accident. OOPS!

Your first battle is with an okera, some sort of bug? He thinks he's tough.
Again, I really dug the way your HP gradually rolls up and down, giving you a chance to heal yourself before you die if you're quick (ATB?). It's great at keeping you on your toes for boss battles. It also helped me not care when the men's bathroom sign used PK Starstorm cause I could quickly end the battle before it really hurt me (you'll understand when you play game). There's nothing new really from the previous game in terms of game mechanics except for the dash. OH THANK GOD FOR THE DASH. I loved it so much I was super annoyed when you couldn't dash cause one of your characters was trying to learn a new PSI ability. UGH.

What really stands out in this game is the story and the large cast of quirky and memorable characters. In addition, the OST has TONS of songs and is probably one of the best VG OSTs I've heard in terms of variety.

GAH! DEM FEEEEEEEEELS


Warning: some very minor spoilers ahead.


Starting out, I thought maybe it took place many years before MOTHER2, maybe in Texas or something? Cause your dad looks like a cowboy and it looked like some sort of western setting but with dinosaurs? Hmm I dunno, maybe a completely different universe from the previous 2 games? That's what I thought going into the game at least and wasn't a big fan of the western setting at first.

Without getting into too much detail, let me just say that the story does NOT disappoint. Even though both Ness and Lucas are silent protagonists, the level of character development and emotional attachment is on a totally different level from the previous game, which is interesting considering Lucas doesn't say a single word in the entire game. I also liked that your dog in this game isn't a total useless, good-for-nothing like the last game. Sadly, my dog Chewy passed away after I started this game so it was a bit sad to continue playing with Chewy (チュイ) in my party.

Sigh....
As for the overall plot, while MOTHER2 had some great surprises and frankly disturbing plot points, MOTHER3 has dem FEEEEELS. There were definitely some great themes as well, such as how the bad guy used "Shiawase" (happiness) boxes to corrupt the town. My cynical self enjoyed the irony of exploring the bad influence of TV in a video game. It also did a great job of being a grand finale for the entire series. I don't know if it was Itoi's grand scheme for the series but it finally did live up to the title "MOTHER". It would have been cool if I wrote this post for Mother's Day but I'm a bit late for that.

Too bad my real mother is a krazy lady.

Score: 4 No seriously, I'm not fucking exaggerating about dem FEEEEELS out of 5 (29 hours to beat)

I was going to give this game an above-average score of 3.5 as I normally wouldn't give a multitask battle system game a 4. I didn't get that super hooked right away either as it took me over a year to finish. The underwater oxygen part was kind of tedious and I probably put it down for over 6 months at that point. Another issue was that this game didn't work on my PSP emulator as they must have used some crazy GBA tricks. It wasn't really an issue since I'm not a filthy pirate and I own the actual game but I don't carry my DS with me normally so it took me longer to finish.

However, after finishing the game, considering the great OST and my preference for a good story over gameplay, I decided that it deserves a 4 as a great end to a influential video game series. It obviously was intended to be THE END so I'm not really into these English (bleh) fan projects to make a "sequel". Just call it something else, geesh.

Just one of the many great tracks, check out the 8-bit version too

Also, it's STILL not localized for obvious reasons. For a game with graphics that look like it's some sort of edutainment kid's title, I'm sure parents wouldn't be so happy about the themes of animal abuse, nor you playing as a kid, making out with trans-gender mermaids and hallucinating on some shrooms. Considering the fact that we're apparently too sensitive to hear some wacky sound effect for punishing children, localizing MOTHER3 would have required more censorship than a boobie Compile Heart game even IF Earthbound had sold well (yeah not exactly oodles of Earthbound floating around on ebay). I mean, seriously Cero A rating?? Sure, if you want to traumatize some poor kid about mortality but c'mon really.

But Daren, aren't shrooms just vegetables? Doesn't count right??
Those Earthbound fans clamoring for an official English localization probably have never played this game. (Well duh, if they did, why would they still care?) While I wouldn't totally write off a possible digital English release, given the fake kid friendly image NOA is trying to maintain, I feel pretty safe putting this one on the official Jhipster smugness approved list. It's only been 11 years though, maybe they'll localize next year?

Jhipster smugness approved!
Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Thursday, April 7, 2016

MOTHER2 ギーグの逆襲

Oh boy, just what the internet needs. Yet ANOTHER wannabe hipster gushing about probably one of the most overrated and talked to death "hidden gem" - MOTHER2 ギーグの逆襲 aka Earthbound to the unenlightened non-Jhipsters.

Bet you guys never heard of THIS "hidden" gem
But wait, am I going to gush about what I just called an overrated game? Read on to find out! Wait, no for real, I have a unique Jhipster perspective on this! Plz Internet tell me I matter!

Ahem, ANYHOOS, as my die-hard readers probably remember, I didn't really think too highly of Mother (to put it mildly), but playing the games in order really puts things in perspective. Because Mother was such a shitty game, the initial impression playing Mother 2 is like going from PS2 to PS4. It reminded me just how much difference a new console generation used to mean. In the good ol' days, we used to be blown away by the graphical differences in a new console by using something called our "eyes" without needing special tools to measure stupid shit like framerate and resolution and bitching like little crybabies on neogaf.

I wasn't joking when I said this was gonna be a recurring theme
Playing Mother 2 was like a breath of fresh air after the stank of Mother. Not only were the graphics "next-gen", every single shitty gameplay mechanic from Mother was fixed or at least vastly improved. The most notable being no more FUCKING SPLITTING XP BETWEEN PARTY MEMBERS!!

Another HUGE improvement is no more cheap one shot kills. Or to be more accurate, your HP slowly drains after getting hit so if you're quick enough, you can heal in the next turn before the HP reaches zero adding a bit of "real-time" aspect to battles. This makes the Franklin badge, a vital item in Mother 1 pretty much useless in Mother 2. The last dungeon has a difficulty spike but even so, the strongest heal PSI ability can recover your party members without having to trudge all the way back like fucking Mother.

The map is also no longer a huge, sprawling wasteland littered with random encounters galore. The dungeons and areas between towns are small enough that you don't really need a map at all (the town maps are still a nice addition though). Even the desert, which was one of the worst offenders in Mother, can be crossed relatively quickly (though getting heatstroke constantly was still annoying).

OH MY GOD!! LOOK AT DEM GRAPHICS!!
Really, I could go on and on about every single annoying thing in Mother that was fixed in Mother 2 (except running out of space in your inventory, that shit was still annoying as hell). I can discuss fixes such as a teleport spell that is actually usable and not completely worthless, etc., etc. But that's doesn't mean Mother 2 is a great game, it just shows how crappy Mother is. In the end, the improvements make this game much easier to play and elevates it to a standard multitasker instead of a frustrating mess only bearable with the miracle of save-states.

I barely had to use any strategy besides spamming attack and healing once in a while. Sure, I used attack spells on bosses and one boss required using fly honey. The whole fly honey thing was annoying by the way because it looked like you were doing damage but really not getting anywhere without it. The closest thing to a strategy I used was the chuwa machine (neutralizer) to break a boss's shield.

HINT: The combat system is so rich, you can spam A OR L. SO MANY OPTIONS!!
As for the story, I really liked the premise and start of the game but the middle was a long, boring journey of fetch quests and recruiting party members that get almost no character development. The amount of conversation you have with your party members is next to nil. However, the boring stretch is at least rewarded with a very interesting ending.

Without getting into any details, the ending and one very disturbing meditation part of the game makes all the petty localization changes to shield kids from religion and alcohol seem so stupid and pointless. (Cero A, seriously?!! Damn, those Japanese kids are hardcore.) Due to the almost maniac non-jhipster fanbase for this game, you can learn about the changes in far more detail than I would ever bother to look into given that I don't play these games in English.

I'm sure Starbucks would have pressured to keep "alcohol" in today's enlightened age of corporate overlords
I liked the music well enough, nothing special but the music for the first part of the final boss was great as well as the ending credits song. I played the GBA version and I thought the whole vinyl sound added character but others may prefer the crispier SFC version.

I thought the "vinyl" sound was on purpose. Turns out it's just GBA hardware limitation. I prefer it nevertheless.


Score: 3 OH MY GOD THIS IS THE BEST GAME OF ALL TIME! TAKE MY MONEY!! TAKE ALL IT IT!!! out of 5

I'm not quite sure why non-jhipsters are willing to pay hundreds of dollars to play what is essentially a standard multitasker SFC RPG. Yes, it has a unique charm but puns are not that funny to me. The story has some interesting parts and I enjoyed the game overall but honestly, I think I overpaid for my GBA copy of Mother 1+2 and I definitely didn't pay one Benjamin must less several. If it wasn't for the awful Nintendo DRM, I would have been happy to just settle for the eShop digital version.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Tuesday, August 25, 2015

MOTHER

Mother is probably the best game I've ever played. I was such a fool to think games like Final Fantasy were grindy because this game makes other game's grindyness feel like a walk in the park. Playing this amazing game makes all other games seem so much better. It really does wonders to get you into the mindset of how amazing those other games are... by comparison.


To be fair, going into this game, I had fairly high expectations. I was hoping to walk around, meet some charming characters, experience a nice but simple story, and gain a sense of satisfaction from grinding some levels and beating a boss.

Instead, what I discovered was an amazing, huge open world, maybe something like Grand Theft Auto (kids, I'm talking GTA 1 and 2). The only tiny difference would be to remove all the buildings and anything remotely interesting and turn it into a sprawling expanse of nothing but mountains, trees, and rivers. Then sprinkle in some remote locations that are impossible to find and complement it with the most useless map EVAR. My dog took a piss on the dirt once and it was a better map than this crap.

You can't find your way around? What are you, stupid??
The green arrow CLEARLY shows where you are.
Now finish off the masterpiece with an encounter rate that is apparently suffering from bipolar and refusing to take the meds. You trying to go somewhere? BAM, encounter. Ok, try to take a half step. BAM, encounter. You trying to grind? Ok, cool, you can wander around the sprawling wasteland for miles with absolutely no encounters.

This poor kid has no idea that he lives in the middle of nowhere
Now the version I played was the improved GBA version based on the English version that was only now just released for the Wii U as Earthbound Beginnings. It has some nice extras not in the original Famicon version such as the various censorship for the delicate US audience. Putting sarcasm aside, the L button was a life saver for one-handed playing, which is always a nice bonus for multiasking. And if there was any game that required multitasking, boy, is this it!

I didn't even know about the dash button until well into the second half of the game. (I really need to get into the habit of reading the manual.) But still, I'd rather stick to the left hand and forego the dash to multitask another game.

Kids nowadays be like, "What's a manual?"

To be honest, this game wasn't really all that bad once you give up on trying to play it blind, getting hopelessly lost in the massive map, and random encountering up the wazoo. Load up a faq, find a REAL map, and just follow the instructions.

Actually, GTA is probably too small to be a good comparison. You're gonna have to zoom in to see the red dot.

But the grindiness near the end is just ridiculous. Just when you get totally fed up with constantly running out of space in your tiny inventory, you finally get double, then triple the inventory space as you add members to your party. Unfortunately, it also means your experience now gets halved and then cut into 1/3. Not to mention, the enemies actually start to get REALLY hard and to add insult to injury, hardly give out more experience than the weaker enemies.

Finally, when you get the Katana for Teddy, who actually has some cojones instead of the other party members that seem to love getting killed, you're ready to KICK SOME ASS!!!!!!


10 minutes later...


Teddy leaves your party for the rest of the game. WTF.

The last area seemed pretty much a grind nightmare without Teddy but fortunately, you get some help temporarily. I was able to stock up on heal items and just grinded that short section of the game for hours. Thank god for emulation save states. However, even at level 39, once your help leaves, I could barely handle 4 starmen. As a tip, make sure to get both Franklin badges cause then your cheap death ratio goes down from 100% to just 33%. (Did I already say thank god for save states?)

Fortunately, right around the point when you're totally fed up with this game, it ends. It's even kind enough to dump you right at the end without having to go through the last area with no help.

Look, maybe I'm not hardcore or retro enough to be able to appreciate this frustrating mess. Fine, I'll go load up Minecraft, Dota 2, or whatever the kids are playing nowadays. But man, I seriously doubt I would have had the grit to finish this game without the blessed miracles of save states. On the positive side, the GBA emulator on the PSP is fucking amazing.

Score: 1 rose-tinted nostalgia glasses out of 5 (plus a half-bottle of whiskey needed).

Oh yeah, and I guess there was some kind of story. I wouldn't expect too much in that department though. At this point, I'm really hoping Mother 2 lives up to the hype because buying Mother 1&2 CIB was NOT cheap.

Optional +.5 bonus for making Mother 2's graphics look practically next gen in comparison after you get used to Mother.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely