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Showing posts with label Cero D. Show all posts
Showing posts with label Cero D. Show all posts

Wednesday, October 23, 2019

Criminal Girls 2(クリミナルガールズ2)

I pride myself on never buying games at full retail price on release but gosh darn, I liked Criminal Girls INVITATION so much that I couldn't resist pre-ordering the sequel with scented eyemask, etc. (Still smells good!) I did however inexplicably manage to resist shelling out for the spanking stick (I dunno even what to call it) as tempting as the notion of owning such a great collector's item would be for my game collection (plz, plz pick up on the sarcasm).


Oh hi hunny, didn't see you there! Oh this? It's nothing, just my new video game

But alas, before even starting the game, I knew that it would be missing that Imageepoch magic that's so hard to measure called "fun". I played it for a few hours and dropped it due to its grindy nature and the slightly off putting character design. Now, almost 4 years later, I finally grinded the plat out in about 50 hours. NIS released a patch soon after release to add a "Casual" mode probably realizing their "Normal" difficulty was the equivalent of "it's just like Dark Souls!" mode in other RPGs. Still, I managed to resist the temptation to lower the difficulty all the way up to the final true boss.

After grinding for a few more hours, I tried to beat the last boss at level 51 but it kept healing itself faster than I could damage it so I eventually cracked and set it to casual. Yeah yeah, I know, gamer fail. Maybe now, I can finally be a pro reviewer and actually make some money. At least you get a ton of exp so I did eventually beat it on normal at level 56 after beating it in casual 4-5 times. Yes, you have to beat the final boss and true final boss 8 times each (16 total) to watch all the endings. Ugh.

This is just like that time I beat Sekiro without using my hands

The endings aren't even all that great. It's like one CG per girl (reused twice) and some bit of dialogue. The other major disappointment was the lack of content after the final boss. Based on the first game, I was hopefully expecting both Maya and Enri to join your party. But no, unlike the amazing end of the first game, the post endgame content was just a token 2 extra floors and yay another boss you have to beat 8 more times... RIP Imageepoch, how I miss you so.

This doesn't include the 5 hours in the other save file for beating the previous final boss BLEH

The battle system while pretty much the same on the surface to the first game, somehow felt lacking. They added a coaching mechanic that will help or hinder depending on not sure exactly what but I didn't really find it that useful. Also, the skills didn't seem to complement each other for any cool strategies. The reason why the first game was so fun was how sometimes things play out just right like a finely tuned Magic deck. This game was just like, "ugh Yurine, why oh why didn't you suggest the revenge move when you know the boss is about to hit your party like 10 freakin' times. STUPID GIRL!"

Hey don't judge me because my girls are all S instead of M!

On the other hand, the punishment... err excuse me, motivation portions definitely pushed that Cero D rating to the limit. The funny part was the game was obviously self aware of the times with dialogue along the lines of, "Sensei, you'll get locked up for that these days." And then it proceeds to show one of your students chained up so that her face is pressed up against Shinoa's breasts. Kuroe especially was like got dayum! Hope the UN doesn't see this! (For more reasons than one) I'll have to self-censor adjust this next screenshot to align closer to global values as non-Jhipsters might not be able to handle it. After all, my $.001 of monthly Adsense money is at stake here. #FreeH■■■K■■■

Hey, I'm just trying to protect the pride of "our" country (wink wink)

Overall, I enjoyed the game, my negativity really just speaks to how good the first game was. This one is pretty decent as sequels go. It certainly didn't destroy the whole premise of the first game and shat on my childhood memories like the turd Chrono Cross. It's more of the same just... not as good. Ok, but not great. At least coupling TWO girls in motivation really shows innovation in that department.

Screenshot to illustrate the S&M mechanic, what are you trying to look at??

Also, always a nice Jhipster smugness bonus when the English version is censored though it just looks weird because they mostly just removed the chains/bindings yet kept them in the same positions. At this point, I would normally complain that the fact that these games weren't kept in Japan contributed to the climate of commercial games today but honestly with all that's going on with the cancer of Twitter and FB and the fact that anybody can become outraged at anything, I feel like it was inevitable. Some (don't know of a better way to say this) white guy thinks Love Live! is somehow better than another anime sexually(?) even though it's the shittiest anime I've ever seen. In summary, we're all fucking doomed.

Couldn't have said it better myself, Enri...

Score: 3.5 I'm not one of those creepy bloggers agonizing about Tifa's breast size in the FF7 remake but while we're on the topic, what cup size did the pixel analysis indicate? out of 5 (50 hours to beat)

The 16 repetitive boss fights and especially the lack of effort at the end left such a sour taste at the end, I honestly wanted to dock the score down to a 3 average but as one of the last games of this type we'll likely ever see (at least on Censorstation), I left it at a 3.5 and poured one out for the end of an ecchi era. If Criminal Girls X comes out on consoles, I'll probably buy it, but I'm sure it'll be watered down. After all, it's not censored if you do it to yourself right resetera??

It's not censorship because the devs are trying to make money! #LOGIC

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Sunday, June 2, 2019

DS Dengeki Bunko Iriya no Sora, UFO no Natsu II(DS電撃文庫 イリヤの空、UFOの夏II)

You may be wondering, hey eminent Jhipster, if part one of Iriya no Sora DS was soooo boring, why in the world would you waste your time with the second half? Well, you must be new to this blog. If this Jhipster doesn't play through these games, who else will inform the greater English-only internet what they're missing out on? Sure, you can waste your money on one of those A-Z Patreon funded books cause I'm sure those authors are fully fluent in Japanese and actually played through all those games they throw in there with a token synopsis and some screenshots that you can google yourself in like 3 seconds.

Uh huh, yeah, sure. Whatever you say.
Anyways, Iriya no Sora, UFO no Natsu II is one of those perfect examples of why you shouldn't shit on a game you never finished (*cough* Jason Schreier *cough*). Though in my case, they split the story into 2 games so I technically finished the first game. Needless to say, the snail's pace of the first 2 volumes of the light novel rapidly speeds up in this game and some shit finally happens! For example, Iriya changes up her hair.

I'm pretty sure I know what white looks like and that's not it (screenshot from Nintendo's site)
Kidding aside, I finally realize why this light novel is regarded as highly as it is. It definitely went in a direction I didn't expect and it becomes clear that this is not a happy-go-lucky story as suggested by the first game. I don't want to get too much into spoilers but there might be a rape scene in there (sorry if this triggered you).

The main character is as spineless and useless as always so at least his character is consistent. But now that shit's starting to hit the fan, you do feel for the poor kid. After all, he is just a snot-nosed middle school boy.

He's just a boya (Ha! Get it? I'm here all night folks!)
The setting with the war, UFO, aliens, etc. was not really explained at all but it's merely just the backdrop for the love story. It's a very immature love story about a normal boy and a mysterious girl, a bit touching at times but also tragic. I thought it was worth the read even though it took a while to get to the interesting parts.

As for the rest of the features, they removed the multiplayer card game (oh noes!!) and that annoying feature of touching words to unlock cards. Now, you can just enjoy the story and play the mildly entertaining side-scrolling shooter, at your leisure.

Hidden gem shmup (check my $100 eBay listing, great deal!!) 

You can play as the fighter plane in the air or jump down to shoot enemies on foot Contra-style. I was quickly able to beat 4 stages but then it just starts over at a harder difficulty and that was good enough for me.

Score: 3.5 Cero D for sexual content? But it's just words, you guys didn't even illustrate it! out of 5 (16.5 hours to finish)

I'm not sure if this sound novel is above-average in general but it certainly got me hooked enough to finish it much faster than the first part. Also given how boring the first half was, averaging the two scores gives it about a 3 average which is around what I would score for the entire story overall. You never know how you'll feel about a game until you finish it all the way to the end. Good thing I have a real job that doesn't require me to poop out a diarrhea review in time for the release date.

In any case, it was good enough for me to be interested in picking up some of the other DS Dengeki Bunko games. All right, look like it's time for some SHOPPING!!!

Time to open up my monster amazon.co.jp wishlist!

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Saturday, November 10, 2018

Corpse Party: Blood Drive(コープスパーティー BLOOD DRIVE)

If it wasn't painfully obvious, I'm a pretty big fan of Corpse Party: Blood Covered Repeated Fear and while I was disappointed by Book of Shadows, overall I like the franchise (and actually Hysteric Birthday is pretty damn funny in a weird way). So given that BLOOD DRIVE is the last and final game at least for Tenjin elementary, I wanted to take my time with it (and no it has nothing to do with the pile of untouched games in my Closet of Shame™ #denial).

Alright Ayumi, it's time to fucking end this.
Looking back, it's been a fun ride over the years and Corpse Party was personally my gateway into a whole genre of games that is now one of my favorite pastimes to curl up on a rainy evening. After supper, I like to grab a nice glass of wine, cuddle up in my bed, turn down the lights and fucking shit in my pants. It stinks like hell but I get the full sensory experience that way.

What? You got a FUCKIN' PROBLEM WITH MY HOBBIES?!!!
This game has the usual crew and all the familiar characters you've come to love over the years. Ayumi is her usual chicken self, crying and freaking out while consistently making the worst decisions evar in classic horror flick style. Satoshi is back as generic and boring as ever. In fact, I cracked up at the VA's commentary bonus section when he mentioned that he doesn't think Satoshi is actually the MC. I mean, DUH! And who can forget- NOW LOADING

NOW LOADING
NOW LOADING
NOW LOADING
NOW LOADING

You're going to be staring at this face a LOT
Yes, I know this is the Vita and all and I've complained about it for other games but JESUS, the game has fucking loooooooong load times. Not only does it take forever to do silly things like open the status menu, but it takes FOREVER to boot up the game. Why THE FUCK does it have to process trophies and "initialize" the system every time? The system is already fucking there, I played the game just yesterday! Did you mean "instantiate"? Holy mother of fuck, do something useful like reticulating some splines. Optimize, fuckers!

Maybe 5pb. needs to learn some Japanese cause 初期化 shouldn't run EVERY TIME.
The worst offender was in Chapter 9 because the basement takes forever to load and yes I eventually got good at avoiding the swinging blades but until I got the hang of it, I had to die 5 or 6 times and each time, waiting for the damn thing to load was not fun times. Not to mention the fact that you need to play this chapter at least twice and more likely 3 times for the trophies. I don't know the technical details but it all has to do with the fact that they wanted to take it to the next level with 3D.

Unity engine SUCKS. I know cause I'm a gamer in my mom's basement!
I mean, I'm glad they made the effort and didn't just do another visual novel like the previous two games, though there's so much reading, it still is practically an ADV game. I'm not particularly fixated on the classic 2D indie vibe either but I would have appreciated if it didn't take ages to load. The game crashed on me a couple times too, once right at the end so yeah, technically, this game does not impress.

I don't want to sound racist or anything but maybe back off a bit on the offshoring dev team?
Putting aside the technical aspects, the story is pretty good. If you liked the other games so far, you won't be disappointed by this one. It kind of reminded me of that 3rd Batman movie with Bane. Things just kept escalating to the point where it's obvious that this is meant as the final chapter and there's really nowhere for the story to go any further.

I also liked that new character Magari and her fashion sense. I won't post screenshots of her like all the YT clickbait thumbnails but to give you a hint of what she looks like, she's got a 🌟 shoved in her crotch. Nice.

I lived in a danchi (what we refer to as "projects" in the hood) and well it wasn't that bad.
I don't know if it's because I'm getting desensitized over the years but I definitely think this one is not as scary as the original or even Book of Shadows. It's at about the same level as Hysteric Birthday (but this one is not hysterical) maybe because the whole organic theme really didn't do it for me in terms of scare factor.

I mean it looks gross but scary? Nah.
I did jump every time I ran into a piano wire or some spikes. They added a bunch of new mechanics to the Unity 3D exploring parts and it was whatever. Your health restores every time you save so I didn't feel too much tension over it but then it would have been annoying if it was too hard and required you to restart. All in all, I guess it was friendly enough for the new kids. I wasn't too fond of the fact that the characters have as much stamina as a typical obese American and can barely run a few feet before having to pause for breath especially when climbing those spiral stairs repeatedly.

These things were more annoying than scary
The game did try to get clever with like 2 puzzles at the end which seemed... random. One of them still makes no sense to me and can be solved by guessing.

I don't get it. Oh well, move along.
Score: 2.5 oh those memories, good times, good times out of 5 (23 hours for platinum)

Overall, as I listened to the staff commentary at the end (Seiyu nerd here), I did share a lot of their feelings of nostalgia and bittersweet sadness at it all coming to an end. The VA for Kizami even said it felt like he was graduating. I did reminisce on all the good times like the head that fell off tripping on piano wire and the panties showing as the body swung around by the neck in the toilet stall. Oh, and who can ever forget the death by suffocating via Yui sensei's butt or the swimsuit contest in the freezing rain outside Tenjin elementary?

Gravity defying skirt? See, Unity can't even do basic physics!
Yes, it's sad but all good things must come to an end. This game is pretty good I guess, but it definitely has a lot of issues. Still, it's a Corpse Party game with the signature dummy head 3D sounds and awesome music. The OST was really good except for one very annoying track that had some dubstep (damn kids!). Whomever thought hearing a dubstep drop on loop was a good idea, well, it's not. Idiot.

Good shit as usual

In the end, overall as a series, it was a fun ride and I appreciate Blood Drive for ending it. I will now bid this series adieu and am looking forward to a whole new cast of victims in Corpse Party 2.

God damn it Sony, the light rays need to be covering the whole body to protect the poor children!

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Binary Domain(バイナリー ドメイン)

This may come as a surprise to regular readers of this blog (all 2 of you) but I'm actually a pretty big fan of FPS and 3rd person shooters (TPS?) or at least I was while devs still cared about the single player campaign and not whatever battle royale garbage they're trying to hawk these days (damn kids). Yes, I played Wolfenstein and later the free shareware part of Doom probably on somebody else's computer. I played the Quake games, Unreal, Half-Life (including the original), blah blah blah so I have probably well over 10 if not 20 years of shooting enemies dead. And yet somehow I have no urge to own guns in real life and would be perfectly happy not having to worry about what other idiots might do with them but let's not get into that cause it's fucking depressing, not even joking.

It's not fucking Doom (1993), it's Doom. I hate it when they steal the original name.
Anyways, for reasons I can't begin to fathom, most of these types of games are American so I didn't talk about it here as a Jhipster but here we have a 3rd person shooter by the Ryo ga Gotoku studio. I played it in English because Japanese dub for English speaking characters is meh (don't confuse Jhipsters with weebs). It takes place in Japan and logically, the Japanese characters speak in Japanese amongst themselves so the "English" dub is definitely way to go.

She's Chinese but Asians all look the same, right? #racist
I play all my shooters on PC because I'm old school and will always play with keyboard+mouse unless it's a console exclusive. This one is a pretty standard over the shoulder Gears of War cover system type of game but the damn robots suck up a lot of damage at least on Hard difficulty. It's actually harder in the beginning until you upgrade your weapon.  Near the end, you'll be popping robot heads like Trump's doctor pops pills.

Damage being like 0.01%. Prepare to pump hundreds of bullets to take this puppy down.
The distinctive feature of this game is the whole voice command thing which I turned off cause I'm not going to be saying "Yeah" into a mic like an idiot. In fact, I had to Google the fact that you HAVE to turn off the voice command in order to use the keyboard to pick your reply. Picking the right answers and also playing well will raise affection levels with your team members while friendly fire will do the opposite, which is annoying because they're constantly running into your line of sight. Parts of the story will change depending on how well you get along with the characters which makes this game feel definitely Japanese.

You can't have a Japanese game without a geisha, right?
Of course, I didn't give a fuck about the guys or Rachael (pretty much also a guy in my book) and spent most of the game with Faye and Cain. Having only one hottie definitely does NOT feel Japanese so I was stuck with Cain as the third wheel. I don't think getting chummy with Cain does anything for the story but I don't care about Steam achievements so I'm happy with the ending I got and have little urge to play through it again.

As for the story, the whole robot vs human thing has been done so many times, it's almost impossible to have an original story. The only thing I would say is that the game tried to be a little bit original and didn't do anything too cliché like Blade Runner or something. The main character was a bit fishy being called the Survivor and all but I won't give anything away. Overall, like the rest of the game, it was fun enough.

You only kill robots so I guess that doesn't make you a murderer #BeAllYouCanBe
Score: 3 but wait, what if we were all robots in the Matrix in somebody's dream? Whoaaaa, deep. out of 5 (14 hours to beat)

I always have a shooter on the side as an outlet after hours of hardcore RPGing or hours and hours of ADV reading. I still play on hard mode because hardcore gamer here of course. This game does unlock yet another level of difficulty after you beat it. It was fun and all but I got my fill and won't be going for a replay. It was an average enjoyable experience and not much more than that. At the very least, it was WAY better than my previous shooter outlet: TimeShift (sigh, the shit I play).


Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Sunday, August 26, 2018

Senran Kagura SHINOVI VERSUS(閃乱カグラ SHINOVI VERSUS -少女達の証明-)

I'm going to be real here for just a second and admit that yeah, the gamergate jokes are getting kind of a bit stale. I mean sure, it was a sad and pathetic showing for mankind err... excuse me peoplekind from both sides but c'mon, it was also freaking hilarious! But alas, every joke must run its course and I need to move on to something else (millennial jokes?). Now, what game was I going to talk about again? Oh fucking Senran Kagura SHINOVI VERSUS? IT'S GAMERGATE TIMEEEE! Let's party like it's 2014!!!

Welp, there goes my Adsense $.015 per month ad revenue
Just kidding, just kidding! Of course I'm not actually going to go full retard to rant and rave about the irreparable harm these evil vidya games are causing to our otherwise flawless society nor am I going to get all hot and excited about anime boobs cause c'mon, that's creepy as hell. Besides, putting up clickbait screenshots does nothing for me since they don't actually generate money. (That might explain why I haven't seen as much Shitaku clickbait lately though it's probably only because I haven't visited that hellhole in years.)

This looks bad but she's gonna get a check for $130G so it's totally cool. #MAGA
No, what you're going to see is the top-notch, A-class, quality game journalism that you've come to expect here. The always purely unbiased review of these works of arts based solely on their artistic and functional merits.

This expression of iron will and determination from the strong female cast will serve as a great role model for future... um... panty designers?
The first thing to discuss is the platform as I opted to stick with the original Vita version and not the PC version on Steam. I don't own the Steam version but I'll be happy to give it a try if anybody sends me along a review code, given how professional my reviews are and all. Ahem, going back to the Vita version, even though it looks pretty darn impressive for a 2013 portable game, it does have load times that are long enough to get annoying. I've probably read the tips on the load screen a million times and I'm willing to bet at least few hours of my total game time were probably spent just waiting.

Too bad this isn't the loading screen to keep me "busy". Eww, that's gross! LOSER!
This sequel does take place right after the events of the first game so I personally would recommend playing Burst on the 3DS first. The last boss in the first game is actually pretty cool. The director did say that a lot of people skipped the first game when talking about the remake: Burst Re:newal so maybe you can start there? Nyu is of course, the Kanji for "breast", but I'm sure all my savvy readers got the pun.

How are you supposed to make money on your own in-product ad? Dumies!
The plot in this game was actually surprisingly decent. Sure, there's a lot of filler about girls talking about candy birthday party etc., but it actually continues and resolves some of the plot points from the first game. It even ties together some events such as Katsuragi's parents with one of the schools, which I won't get into cause spoilers.

This game actually has some pretty good plot points.
Minor story spoiler so skip the next section if you care...



I did briefly wonder why Yagyu wore an eyepatch from the first game and when Shiki guessed it sealed some sort of hiden ninpou, that's exactly the kind of thing you would expect from countless shounen manga.

Holy fuck, I thought this was supposed to be a happy game? (Note the Kanji for "head" and "mom"...)
It's refreshing that it actually just turned to be a perfectly ordinary eye patch and as for the reason why she wore it... well let's just say that when Hibari asked her if she would wear another eyepatch for her if she died, Yaguu replied, "of course". Then Hibari realizes that she won't be able to see and they both laughed but I just imagined Yagyu deciding to give up her eyesight to remember the death of close ones. Seems pretty tragic. It really made me reflect on the importance of appreciating your loved ones and their safety and happiness.

The story really makes you think... about life...n stuff...
As for the gameplay, it was pretty easy but also satisfactory button mashing. I was genuinely surprised that they were able to pull off not just one but TWO more schools essentially doubling the number of playable characters from the first game.

Yawn, boooring! Bring out the new girls!
All 20 characters play pretty distinctively too such as Yozakura's delayed gun fists or Hibari's infinite butt bounces. The game was easy enough that I almost never got to use the Zetsu Hiden Ninpou as it requires you to be low on health. Eventually, I spent an hour of so with all the characters just to see the ninpou for fun such as the giant strawberry cake move.

I hope some kid doesn't try this at home for clicks.
Maybe if I played online with some human players, I would see some more depth in the fighting system. Yeah, even though I bought this game new a looong time ago with the online pass, of course the rooms are deserted now. The game also sells DLC coins to make unlocking panties easier but this was still in the early DLC fuck fest days so it's pretty easy to unlock most of them with the free in-game currency. No need to pay real money for fake panties.

Most of the 98 panties are just color variations... I think. Um, it's not like I spent hours unlocking em all!
Score: 3.5 If Shitaku feels uncomfortable playing this game, maybe switch to boxers? out of 5. (53.5 hours for platinum)

I think I've gone on long enough so time to wrap up this impartial and amazingly in-depth game review. While I would normally dock a game for annoyingly long load times, I gave this one a break cause you know, Vita is obsolete, has like 2 megs or memory, thank god for the Switch savior blah blah blah. It's a pretty fun game overall and I put it slightly above average just for the volume of content and kudos for really ramping up the number of memorable characters. When I can remember most of the names of 20 characters, that means they did a pretty good job.

Misogynistic fashion design 101
I also liked playing around with the various hair, outfit, and accessories because that's just the kind of shit I like to do, I guess. If you like to mash buttons, mess with outfits, and listen to girls talk about I dunno Ninja girl stuff, this game is for you. Oh yeah, and sometimes, every once in a while, people fucking die (but nobody you care about cause we got ourselves a bona fide franchise here!).

Also have to point out the nice fat 43 page Vita manual #goodoldays


Some bonus screen shots for my social studies thesis paper.

It's not just about boobs but also real quality writing

These blocking turtles were annoying as fuck

Nothing to see here. Move along.

Sure the tears looks bad but she's got $150G check coming so... #MAGA?

No seriously, it's a pretty fun game.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Friday, April 20, 2018

Danganronpa Another Episode(絶対絶望少女 ダンガンロンパ Another Episode)

Whew! It's been a while since my last foray into the crazy world of Danganronpa, but I finally finished this odd little over-the-shoulder shooter spin off entry with puzzle mechanics and it only took me over 2 years!

That doesn't look... um... appropriate
If you've never played the first game and care about avoiding ANY spoilers, I would recommend staying far away from this game. Don't even look at the cover art as it reveals a lot of what will happen in the first game. But don't leave! I won't get into any of it and I was very deliberate in choosing the screenshots.

No shitty, hit-and-run shocking spoilers in this blog!
I usually play shooters exclusively on the PC with mouse+keyboard but I got used to this game enough to enjoy it. The shooting mechanic is slower paced and deliberate than the typical shooter. So much so, I would just categorize this as an action game with shooting and puzzle mechanics. There are a bunch of puzzle type rooms where you can defeat all the enemies in one fell swoop if you use the various bullets the "correct" way. These bullets are unlocked throughout the game though you get a sneak preview of all of them in the beginning.

The only part I didn't like was the lack of frequent save points. These save points are actually portable potties called omaru in Japanese, which sounds similar to Komaru, the main character. Anyway, it was annoying to play a portable game that you can't easily turn off at any time.

Nothing more relaxing than taking a BIG dump
Speaking of portable, the graphics look amazing on the Vita (incoming switch whiners alert!!) and the settings are the usual colorful Danganronpa style. I especially loved the nice touches for the super stylized fire and swirling sewage water.

Even sewage water looks attractive. Nice water.
Some might say that the Kamaitachi no Yoru style for all the adult characters reeks of laziness but I dunno. If it's all the same to you, I appreciated not seeing a disturbing pile of detailed corpses, personally.

This probably would have been Cero Z if not "abstracted"
The 3D characters for the main cast looked great and transitioned very well from the 2D paper Mario style of the first two games, especially Komaru. And no matter how much it tries to paint her as just an average, regular JK, I just don't buy it. I don't care what the game says, but Komaru is HAWT. Not to mention the fact that unless some genetic engineering dramatically change the average Japanese girl's anatomy in the game universe, her boob size is definitely NOT average.

Game includes profiles of all the characters with measurements (84 cm bust here)
Besides the graphics (great) and gameplay (ok), the real highlight, as you would expect from Danganronpa, is the story. I'm genuinely surprised that this didn't get censored in the West as some of the subject matter is shall we say... highly politically sensitive? Even though nothing is explicitly explained nor shown, it's still extremely touchy especially when it pertains to children (argh, phrasing!).

First game I ever played that actually has the balls to say "child porn". Argh, once again, phrasing!
But putting aside all the crazy, taboo shit, I thought the final chapter was really, really good. It went in a direction I didn't expect and I really enjoyed the plot overall as well as the character development, even though the latter was more orthodox.

The music for the series seems to be getting better and better as this one had my favorite soundtrack so far. Though the list of songs wasn't quite as long and varied as I would have liked, I'm still humming "yeah yeah yeah" as it's damn catchy. Good stuff.

Yeah, yeah, yeah, uh uh uh

The Danganronpa series has been a sleeper "HIDDEN GEM!!!" hit in the west so all the games are fully localized. Obviously, as a Jhipster, I can only scoff at the English voice acting and lame localization. There is a riddle in the game that uses wordplay about a gunman breaking dishes. Because "gun"(銃) is a homonym for "ten" and 割る not only means "break" but also "divide", the answer is to divide by ten. Unfortunately, none of that makes sense in English so here's NISA's stupid answer to the "riddle".

Ugh, so forced and stupid. English is lame #weeaboo
Score: 4 this makes Lord of the Flies sound so tame out of 5 (20 hours recorded but probably around 25 with resets)

Objectively, this one is a 3.5 above-average game and just a 3 average in the gameplay department. It would be a stretch to say that this spinoff was better than the first two main entries. But I dunno, I just really liked the last chapter and felt really satisfied at the end. So I'm going to just go with my gut and stick with 4 as a great game. No, it has nothing to do with how cute Komaru is... not even a smidgen... mostly... I mean, got dayum, she's HAWT! My score is probably not what the typical Shitaku crowd would agree with but what do they know? Jack squat, that's what.

2 Jhipster thumbs up!

Gotta love the fanart
Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely