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Showing posts with label Tantei Jinguji Saburo. Show all posts
Showing posts with label Tantei Jinguji Saburo. Show all posts

Monday, July 13, 2020

Tantei Jinguji Saburou - Mikan no Rupo(探偵 神宮寺三郎 未完のルポ)

There was a story going around way back in the day about people waking up in a bathtub full of ice with a scar. I had no idea that organ theft was a thing before and it kind of freaked me out (as intended). Much later, I watched a movie called SPL 2 about organ theft. Well, I didn't actually watch it but I sure as hell watched the fight scenes a ton. (Max Zhang is so bad ass!)

Pretty much the only parts I watched

So why the hell am I talking about this in a post about a Jinguji game? I'd like to think I've played my fair share of detective ADV games. They may be about serial killers, criminal masterminds, or grand conspiracies. A bit of a spoiler warning here but this is probably the first "hard boiled" detective story I played about illegal immigration, unsafe working conditions, and harvesting umm "reusable assets". Sorry about the spoiler but honestly, how many of my 3 readers were actually planning on playing Mikan no Rupo? Don't worry, you're not missing out on much.

The game starts out with a pretty good opening sequence of a murder, pretty typical of this genre. This series came back after a long 6 year hiatus with quite a big leap in technology on the PS1 compared to its Famicom days. While most of the game is not voiced, there are few anime cutscenes with voiced dialogue. There are also a couple odd but brief 3D sections where you walk around talking to people. Finally, there's a pretty crude car chase minigame. Besides the brief dabble into I guess "cutting edge" PS1 technology, it's an ADV menu game just like the previous entries.

The copious smoking part at least is accurate

Odd coincidence but this game asks you to pick a character to play as, at different points during the game just like the last game I played, Jui. I'm not sure if I missed anything significant based on who I picked but just like Jui, I have no desire to play it again to see the differences.

I missed this part because I picked Yoko instead

Score: 2 lung cancers out of 5. Don't worry kids, smoking was totally healthy back in the 90s! (Disclaimer: This is absolutely not true.)

I dunno, I thought the game was alright even though it did put me to sleep quite a number of times. I mean literally fall asleep as I deliriously tried not to drop my PSP before the sweet embrace of sleep rendered me unconscious. To put it mildly, it was not as exciting as SPL 2 fight scenes. I already dumped my 1500 yen budget re-release copy of the game.

I honestly don't remember this part, probably was unconscious

Still, the story had some moments of good human drama, and the main plot as I said certainly covered some interesting topics. It was also much better than the Famicom games I've played so far so hoping to see the series get even better over time. Especially since there still so damn many games left to play.

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Saturday, July 2, 2016

Tantei Jinguji Saburo DS - Inishie no Kioku(探偵 神宮寺三郎 DS ~いにしえの記憶~)

It was a dark and stormy night.

.
.
.
Wait, you think that's cliche? Well, Mr/Ms/Ind (gender-agnostic) learned, and scholarly non-philistine sir/mam/individual (again, gotta be considerate of the gender-fluid), you've come to the wrong place, because Tantei Jinguji Saburo DS - Inishie no Kioku is just about the most stereotypical series of detective stories you'll ever see on a video game medium.

My copy of the game, which I'm probably going to sell right after this
Actually I don't think it would be accurate to even call it stereotypical because it eschews conventional aspects of a crime story such as having a bloody goddamn mystery. Don't expect any kind of plot twist, some mysterious mastermind, nor basically any kind of surprise or suspense. Playing this game is more akin to reading a police report on some neighborhood crime committed by a criminal whose masterful plot was to throw away the murder weapon in the dump near his government subsidized project housing.

In each episode, you talk to people, gather some facts or eyewitness accounts, do some digging around (what we in the industry call legwork), figure out who did the crime, and done. Move onto the next episode. The only semblance of challenge you're presented is a series of questions to sum up the facts of the case you discovered in the previous hour or so of gameplay.

Inference time! AKA rehash what the game just told you.
For example, if you found a letter from the suspect stamped from Nerima, the game might ask:

"Where was the letter stamped from?"

A. Shinjuku
B. Nerima
C. Yokohama

Even if you were not even remotely close to paying any attention to the story, you're in luck! You can just keep choosing randomly until you get the right answer.


I even played the original version of the first case just to see if the mobile port from which the DS version was based on totally fucked shit up. I'm ashamed to say I also own the Early Collection for the PS1 so I was able to experience the original FC version in all its frustrating glory. And no, it wasn't any better, in fact it was a lot worse. At least the DS version made it easy to get through the not so great story.

SPOILER: there is absolutely NO POINT in exploring the park. THE CAKE IS A LIE!
What's even crazier is apparently Aksys tried to palm off this mediocre game with HALF the content? Of course, they changed the whole setting to no longer take place in Japan since stupid 'Mericans can't remember names unless it's like Bob or Jake Hunter??? WTF? There's no accounting for taste I guess... especially when you have none. I think I would almost have more fun trying to see how the localizer butchered the setting, what with the Yakuza and all (maybe add an Italian accent?).

The only thing this game has going for it is the character illustrations, the overall art style, and Misono Yoko. Yeah, Yoko is pretty hot. The art style is good but also hilarious because Jinguji is about the most Japanese hard-boiled detective ever. He's super polite, is quick to apologize, is not afraid to bow, and his office is neat and tidy to boot. Hard-boiled? Maybe more like the Hanjuku (half-boiled) detective in Shinjuku. LOOOOOOOOOOL #notfunny

All in all, I really have no idea how or why this series has gone on for so long. My only hope is that the later games in the series blows the early games out of the water as I continue to amass Jinguji games like an idiot collector. Well except this one, it's going into the sell pile.

Yoko, you're too good for Saburo... and this game.
Score: 1.5 if they did a AA crossover with Yoko, I would be ALL OVER THAT out of 5 (16 hours to beat)

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely