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Showing posts with label Nippon Ichi Software. Show all posts
Showing posts with label Nippon Ichi Software. Show all posts

Wednesday, October 23, 2019

Criminal Girls 2(クリミナルガールズ2)

I pride myself on never buying games at full retail price on release but gosh darn, I liked Criminal Girls INVITATION so much that I couldn't resist pre-ordering the sequel with scented eyemask, etc. (Still smells good!) I did however inexplicably manage to resist shelling out for the spanking stick (I dunno even what to call it) as tempting as the notion of owning such a great collector's item would be for my game collection (plz, plz pick up on the sarcasm).


Oh hi hunny, didn't see you there! Oh this? It's nothing, just my new video game

But alas, before even starting the game, I knew that it would be missing that Imageepoch magic that's so hard to measure called "fun". I played it for a few hours and dropped it due to its grindy nature and the slightly off putting character design. Now, almost 4 years later, I finally grinded the plat out in about 50 hours. NIS released a patch soon after release to add a "Casual" mode probably realizing their "Normal" difficulty was the equivalent of "it's just like Dark Souls!" mode in other RPGs. Still, I managed to resist the temptation to lower the difficulty all the way up to the final true boss.

After grinding for a few more hours, I tried to beat the last boss at level 51 but it kept healing itself faster than I could damage it so I eventually cracked and set it to casual. Yeah yeah, I know, gamer fail. Maybe now, I can finally be a pro reviewer and actually make some money. At least you get a ton of exp so I did eventually beat it on normal at level 56 after beating it in casual 4-5 times. Yes, you have to beat the final boss and true final boss 8 times each (16 total) to watch all the endings. Ugh.

This is just like that time I beat Sekiro without using my hands

The endings aren't even all that great. It's like one CG per girl (reused twice) and some bit of dialogue. The other major disappointment was the lack of content after the final boss. Based on the first game, I was hopefully expecting both Maya and Enri to join your party. But no, unlike the amazing end of the first game, the post endgame content was just a token 2 extra floors and yay another boss you have to beat 8 more times... RIP Imageepoch, how I miss you so.

This doesn't include the 5 hours in the other save file for beating the previous final boss BLEH

The battle system while pretty much the same on the surface to the first game, somehow felt lacking. They added a coaching mechanic that will help or hinder depending on not sure exactly what but I didn't really find it that useful. Also, the skills didn't seem to complement each other for any cool strategies. The reason why the first game was so fun was how sometimes things play out just right like a finely tuned Magic deck. This game was just like, "ugh Yurine, why oh why didn't you suggest the revenge move when you know the boss is about to hit your party like 10 freakin' times. STUPID GIRL!"

Hey don't judge me because my girls are all S instead of M!

On the other hand, the punishment... err excuse me, motivation portions definitely pushed that Cero D rating to the limit. The funny part was the game was obviously self aware of the times with dialogue along the lines of, "Sensei, you'll get locked up for that these days." And then it proceeds to show one of your students chained up so that her face is pressed up against Shinoa's breasts. Kuroe especially was like got dayum! Hope the UN doesn't see this! (For more reasons than one) I'll have to self-censor adjust this next screenshot to align closer to global values as non-Jhipsters might not be able to handle it. After all, my $.001 of monthly Adsense money is at stake here. #FreeH■■■K■■■

Hey, I'm just trying to protect the pride of "our" country (wink wink)

Overall, I enjoyed the game, my negativity really just speaks to how good the first game was. This one is pretty decent as sequels go. It certainly didn't destroy the whole premise of the first game and shat on my childhood memories like the turd Chrono Cross. It's more of the same just... not as good. Ok, but not great. At least coupling TWO girls in motivation really shows innovation in that department.

Screenshot to illustrate the S&M mechanic, what are you trying to look at??

Also, always a nice Jhipster smugness bonus when the English version is censored though it just looks weird because they mostly just removed the chains/bindings yet kept them in the same positions. At this point, I would normally complain that the fact that these games weren't kept in Japan contributed to the climate of commercial games today but honestly with all that's going on with the cancer of Twitter and FB and the fact that anybody can become outraged at anything, I feel like it was inevitable. Some (don't know of a better way to say this) white guy thinks Love Live! is somehow better than another anime sexually(?) even though it's the shittiest anime I've ever seen. In summary, we're all fucking doomed.

Couldn't have said it better myself, Enri...

Score: 3.5 I'm not one of those creepy bloggers agonizing about Tifa's breast size in the FF7 remake but while we're on the topic, what cup size did the pixel analysis indicate? out of 5 (50 hours to beat)

The 16 repetitive boss fights and especially the lack of effort at the end left such a sour taste at the end, I honestly wanted to dock the score down to a 3 average but as one of the last games of this type we'll likely ever see (at least on Censorstation), I left it at a 3.5 and poured one out for the end of an ecchi era. If Criminal Girls X comes out on consoles, I'll probably buy it, but I'm sure it'll be watered down. After all, it's not censored if you do it to yourself right resetera??

It's not censorship because the devs are trying to make money! #LOGIC

Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

Tuesday, December 22, 2015

Criminal Girls Invite Only(クリミナルガールズ INVITATION)

Well, I just platinumed Criminal Girls INVITATION so I guess it's a good a time as any to review this awful piece of trash. As usual, the Japanese show a total immunity to seeing ALL CAPS as anything but some cool blob of English text. Thank god us Westerners are too enlightened to ever use a language without first properly understanding it.

What is this weaboo garbage?
So where do I even begin? First, do I need to remind the world that video games are an art form and this kind of lowbrow junk undermines the very fabric of our racially diverse, gender agnostic, politically correct society??? We should not tolerate this kind of thing if we are to ascend to a higher level of society that is cognizant and understanding of all people and their differing viewpoints.

The main problem with this game is that it doesn't try to play on a popular social topic of the times with an overblown sense of self-importance such as the indie masterpiece of mind numbing boredom and teenybopper first world problems game: Gone Home. All it succeeds at is being an extremely fun game with an addictive and original gameplay mechanic.

And no, I'm not talking about the "motivation" mini-games (PUNISH in Japanese). Since I have ABSOLUTELY ZERO interest in this kind of stuff, it was nothing more than just very simple mini-games to me. A bit of strategizing does come into play in terms of which skills to spend your OP points on, for example ice skills in the fire dungeon but there's not much more than that.

The pink fog was NISA censorship. The Japanese version showed EVERYTHING including the MRI Scan preorder DLC
No, the real fun comes when you unlock all the battle mechanics which is actually pretty far into the game. On the surface, it seems dead simple as there are no weapons or armor and you can only pick from 4 suggestions. But the real trick comes in trying to coax the right moves, especially in the boss battles by swapping in the right characters at the right time

The battle system starts out extremely simple so the "pro" contract reviewer paid to play 5 hours to knock out a review isn't gonna think it's so great
For example, one strategy I used was a chain (Yuko+Sako) continuous heal skill so you can unleash a powerful attack that only gets suggested at full health combined with an Attack X boost. Another example is a character that has two complementary skills: one keeps you alive when an attack >50% health would kill you and the other is an attack that gets stronger the lower your HP. There's nothing more satisfying than pulling off a huge move of 10K+ damage with a tiny sliver of health and coming back from the brink of death. You can really tell the balancing was well-tested because the true final boss has an attack that hits you a bunch of times with tiny hits to block this move.

Yeah, you can grind your way to the end but it's much more satisfying to go up against a boss under-leveled. Now, there are various endings to unlock by repeatedly beating the last boss so I just grinded afterwards to make it easier for myself but the first time was pretty epic. In addition, there's tons more to do after the first ending to get the true and true true ending so don't miss it.

The OST was nothing too special but this song was good

The story is microcosmic and very down-to-earth. If you insist on saving the world AGAIN, then it may not be the kind for you. Personally, I find themes such as getting picked on at school far more relateable that hits closer to home. (Disclaimer: As swim team captain with raiju girlfriend in High school and not the type to play weaboo shit, I'm just imagining what it must be like to be picked on at school.)

Score: 4 yet another obligatory disclaimer of how I'm totally not interested in these types of games out of 5 (47 hours to get final ending)

I had a lot of fun with Criminal Girls. Imageepoch has a knack for making deceptively simple and yet addictive and satisfying games (Fate/Extra review pending). If I was a "professional" reviewer, I could talk this and that and whatever diarrhea crap but at the end of the day, I had enough fun with it that it is in my book a great game. In fact, I may even try out the original PSP version for kicks one day.

The OG PSP version didn't have Live 2D and featured rhythm games
Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely