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Tuesday, June 25, 2019

Murder Club(殺人倶楽部)

The legacy of the J.B. Harold series of detective ADV games goes back even further than the Tantei Jinguji Saburo series, though it doesn't seem to have the same miraculous tenacity. The series sadly got into the dead dumb-phone platform for the last 3 games and are basically unplayable as far was I'm aware. It's too bad because I'm kind of curious about the 5th game Seattle Purple Haze. The only thing I could find about the game was this tiny screenshot.

"Little did J.B. know that renting would lead to homelessness years later when he could no longer afford his Ballard rent due to soaring tech stocks."
Unlike the last 3 games which are lost in the heady days of flip phones and PHS (lol remember picchi?), the first game Murder Club has been ported to every platform imaginable. Its release history reads like some sort of abridged game console timeline from the original PC-88 1986 release to the MSX, Famicon, PC Engine CD, PC, DS, etc., the most recent release being a port of the iOS version on the Switch eShop. The later versions are all based on the DS remake which is the version I played.

God, Janet Robbins is so HAWT in the remake.
I believe the DS remake is mostly the same as the original but with a new coat of paint and some improvements to the UI. It also added an epilogue where you can check on what the cast is up to after the main game, as well as, a lead in to the sequel. Fortunately, my used copy had already unlocked the epilogue because supposedly you have to beat it with 100% completion to unlock and I only had 97% with zero desire to play all over again.

The official sites always feature Janet... Well, she IS hawt.
I also checked out the PC Engine CD version because it's the only version with all voiced dialogue. It's a rare fully bilingual game with both text and audio so no reason to pay $80 for the TurboGrafix CD version. But then again, what else would all the rich, privileged non-Jhipsters spend their money on?

Well, you have to spend your institutionalized socially advantageous money somewhere.
The unfortunate thing about the PCE version is that the BGM for the game is just awful. It's so weird because the title and setting screens have pretty darn good CD quality jazz music. A little too much soprano sax for my taste but still pleasant to listen to. What, did they think having a nice jazz BGM would be too relaxing or maybe it was some technical limitation? Even without a CD soundtrack, they could've done a better job with the sound chip IMO. At least in the DS version, while the BGM is super boring, I didn't even really notice nor care.

Yeah the OP sounds good but wait till the game starts...

Finally, onto the game itself, what's all the hubbub about? Is this game really so good that it needs to be ported to 13 different platforms over the span of 31 years? Well, for a 31 year old game, it's pretty good but that's not saying much. It's a standard old-school PC-88 ADV game which means you're trying menu option after menu option. I feel like some of the menu options are useless and should've been removed. For example, why the fuck would you want to ask everybody's blood type? Americans don't even know their blood type half the time. It's not like we're reading Japanese teen magazines to see what boy hunk is compatible with our blood type "personality". I actually had a tiny bit of fun seeing how many ways the VAs could say "I don't know" for all the various menu options but it gets old fast.

Today's blood type?? She's playing ya man! Get a DNA swab! You never watched CSI?

In addition, I understand that there weren't countless podcasts and murder channels to describe in depth how murder investigations were conducted in 1986 but the way you go about it is simply ridiculous. The game dumps a ton of characters on you at the very start which is a bit overwhelming, trying to remember who did what. After you spend a few hours asking everybody their blood type, you then get search warrants and start finding evidence I guess nobody bothered to dispose of. Then, you go to the DA to start arresting people for questioning. You press them with the evidence until they confess. Case closed. All in a good day's work, eh detective?

If you ignore the gameplay, this game does a pretty decent job of uncovering a web of human drama for you to untangle. The story pales in comparison to the deep human drama presented in Hokkaidou blah blah but it kept me interested enough once I got over the initial mental hurdle of memorizing all the characters.

Unfortunately, this is the extent of the fan service. No Yuji Horii panti here.
Score: 2 "Look at my amazing complete PC Engine collection, no it doesn't bother me that I can't read most of it, I'm a Youtuber not a gamer silly!" out of 5 (8 hours to complete)

Pretty cool but how much was a Sharp X68000? Probably like one of my kidneys.

As I look back on the short list of games I completed so far from 1986, I would say that this game is a very middle of the road average 3 score for its time. The remake was fairly well done in that it was faithful to the original while adding some minor improvements. However, in today's standards, this would be a hard one to recommend unless you're striving to be a Jhipster gamer historian like yours truly or just really partial to old school ADV games.

The only reason to buy the U$ version is if this typo bother you. #1stWorldProblems


Scale
0 - Awful
1 - Bad and not worth your time
2 - Has some flaws but still enjoyable
3 - An average enjoyable experience
4 - A great game
5 - Masterpiece of a caliber only found very rarely

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